Author Topic: Mappingg....  (Read 201 times)

Offline LeGGGeNNdA

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  • Mapping, Mapping, Mapping Everything :P
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Mappingg....
« on: November 30, 2012, 03:48:06 am »
Hey pple im sharing my new map....Well its not that new cuz i deleted mta from my pc now due to some problems but when i reinstall it back i will be very happy if i would be official mapper of YG... :D

Some Screenshots






Code: [Select]
CreateObject(3607,-2567.69995117,637.90002441,32.90000153,0.00000000,0.00000000,0.00000000); //object(bevman2_law2) (1)
CreateObject(9833,-2570.10009766,669.70001221,30.00000000,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
CreateObject(3749,-2595.89990234,683.59997559,32.70000076,0.00000000,0.00000000,72.00000000); //object(clubgate01_lax) (1)
CreateObject(3475,-2597.30004883,671.90002441,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (2)
CreateObject(3475,-2597.30004883,666.29998779,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (3)
CreateObject(3475,-2597.30004883,660.50000000,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (4)
CreateObject(3475,-2597.30004883,654.79998779,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (5)
CreateObject(3475,-2597.30004883,649.20001221,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (6)
CreateObject(3475,-2597.30004883,643.50000000,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (7)
CreateObject(3475,-2597.30004883,637.79998779,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (8)
CreateObject(3475,-2597.30004883,632.40002441,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (9)
CreateObject(3475,-2597.30004883,627.70001221,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (10)
CreateObject(3475,-2597.30004883,623.29998779,30.29999924,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (11)
CreateObject(3475,-2594.50000000,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (12)
CreateObject(3475,-2589.69995117,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (13)
CreateObject(3475,-2584.19995117,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (14)
CreateObject(3475,-2578.39990234,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (15)
CreateObject(3475,-2572.60009766,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (16)
CreateObject(3475,-2566.69995117,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (17)
CreateObject(3475,-2560.89990234,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (18)
CreateObject(3475,-2555.10009766,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (19)
CreateObject(3475,-2551.69995117,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (20)
CreateObject(3475,-2547.80004883,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (21)
CreateObject(3475,-2541.89990234,620.50000000,30.29999924,0.00000000,0.00000000,90.00000000); //object(vgsn_fncelec_pst) (22)
CreateObject(3475,-2539.39990234,623.29998779,30.29999924,0.00000000,0.00000000,180.00000000); //object(vgsn_fncelec_pst) (23)
CreateObject(3475,-2539.39990234,628.90002441,30.29999924,0.00000000,0.00000000,180.00000000); //object(vgsn_fncelec_pst) (25)
CreateObject(3475,-2539.39990234,634.70001221,30.29999924,0.00000000,0.00000000,180.00000000); //object(vgsn_fncelec_pst) (26)
CreateObject(3475,-2539.39990234,640.59997559,30.29999924,0.00000000,0.00000000,180.00000000); //object(vgsn_fncelec_pst) (27)
CreateObject(3475,-2539.39990234,646.29998779,30.29999924,0.00000000,0.00000000,180.00000000); //object(vgsn_fncelec_pst) (28)
CreateObject(3475,-2539.39990234,652.20001221,30.29999924,0.00000000,0.00000000,180.00000000); //object(vgsn_fncelec_pst) (29)
CreateObject(3475,-2539.39990234,655.70001221,30.29999924,0.00000000,0.00000000,180.00000000); //object(vgsn_fncelec_pst) (30)
CreateObject(3475,-2540.30004883,661.20001221,30.29999924,0.00000000,0.00000000,198.00000000); //object(vgsn_fncelec_pst) (31)
CreateObject(3475,-2541.89990234,666.09997559,30.29999924,0.00000000,0.00000000,198.00000000); //object(vgsn_fncelec_pst) (32)
CreateObject(3475,-2542.50000000,667.90002441,30.29999924,0.00000000,0.00000000,198.00000000); //object(vgsn_fncelec_pst) (33)
CreateObject(3475,-2545.00000000,672.79998779,30.29999924,0.00000000,0.00000000,216.00000000); //object(vgsn_fncelec_pst) (34)
CreateObject(3475,-2548.39990234,677.40002441,30.29999924,0.00000000,0.00000000,216.00000000); //object(vgsn_fncelec_pst) (35)
CreateObject(3475,-2548.60009766,677.70001221,30.29999924,0.00000000,0.00000000,216.00000000); //object(vgsn_fncelec_pst) (36)
CreateObject(3475,-2552.39990234,681.70001221,30.29999924,0.00000000,0.00000000,232.00000000); //object(vgsn_fncelec_pst) (37)
CreateObject(3475,-2554.80004883,683.70001221,30.29999924,0.00000000,0.00000000,232.00000000); //object(vgsn_fncelec_pst) (38)
CreateObject(3475,-2558.10009766,686.20001221,30.29999924,0.00000000,0.00000000,234.00000000); //object(vgsn_fncelec_pst) (39)
CreateObject(3475,-2563.10009766,688.79998779,30.29999924,0.00000000,0.00000000,250.00000000); //object(vgsn_fncelec_pst) (40)
CreateObject(3475,-2568.50000000,690.79998779,30.29999924,0.00000000,0.00000000,250.00000000); //object(vgsn_fncelec_pst) (41)
CreateObject(3475,-2574.19995117,691.59997559,30.29999924,0.00000000,0.00000000,270.00000000); //object(vgsn_fncelec_pst) (42)
CreateObject(3475,-2579.80004883,691.59997559,30.29999924,0.00000000,0.00000000,270.00000000); //object(vgsn_fncelec_pst) (43)
CreateObject(3475,-2585.50000000,691.59997559,30.29999924,0.00000000,0.00000000,270.00000000); //object(vgsn_fncelec_pst) (44)
CreateObject(3475,-2589.00000000,691.59997559,30.29999924,0.00000000,0.00000000,270.00000000); //object(vgsn_fncelec_pst) (45)
CreateObject(3534,-2590.10009766,690.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (1)
CreateObject(3534,-2583.39990234,690.20001221,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (2)
CreateObject(3534,-2576.50000000,690.40002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (3)
CreateObject(3534,-2570.60009766,690.29998779,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (4)
CreateObject(3534,-2564.80004883,688.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (5)
CreateObject(3534,-2560.19995117,686.29998779,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (6)
CreateObject(3534,-2555.60009766,682.79998779,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (7)
CreateObject(3534,-2551.39990234,679.50000000,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (8)
CreateObject(3534,-2548.00000000,675.00000000,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (9)
CreateObject(3534,-2544.80004883,670.29998779,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (10)
CreateObject(3534,-2543.00000000,665.40002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (11)
CreateObject(3534,-2541.10009766,659.70001221,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (12)
CreateObject(3534,-2540.69995117,654.40002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (13)
CreateObject(3534,-2540.80004883,648.59997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (14)
CreateObject(3534,-2540.80004883,642.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (15)
CreateObject(3534,-2540.80004883,636.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (16)
CreateObject(3534,-2540.89990234,630.50000000,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (17)
CreateObject(3534,-2540.89990234,625.29998779,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (18)
CreateObject(3534,-2540.80004883,622.00000000,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (19)
CreateObject(3534,-2545.80004883,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (20)
CreateObject(3534,-2551.10009766,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (21)
CreateObject(3534,-2556.69995117,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (22)
CreateObject(3534,-2561.80004883,622.00000000,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (23)
CreateObject(3534,-2566.19995117,622.00000000,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (24)
CreateObject(3534,-2571.00000000,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (25)
CreateObject(3534,-2575.69995117,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (26)
CreateObject(3534,-2580.60009766,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (27)
CreateObject(3534,-2585.50000000,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (28)
CreateObject(3534,-2590.80004883,622.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (29)
CreateObject(3534,-2595.80004883,622.20001221,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (30)
CreateObject(3534,-2595.89990234,627.40002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (31)
CreateObject(3534,-2596.00000000,631.90002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (32)
CreateObject(3534,-2596.00000000,637.40002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (33)
CreateObject(3534,-2596.00000000,642.50000000,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (34)
CreateObject(3534,-2595.89990234,647.70001221,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (35)
CreateObject(3534,-2595.89990234,652.90002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (36)
CreateObject(3534,-2595.80004883,658.09997559,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (37)
CreateObject(3534,-2595.80004883,663.40002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (38)
CreateObject(3534,-2595.69995117,668.70001221,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (39)
CreateObject(3534,-2595.60009766,673.90002441,28.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (40)
CreateObject(3524,-2576.60009766,652.00000000,29.70000076,0.00000000,0.00000000,184.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,-2560.60009766,652.09997559,29.70000076,0.00000000,0.00000000,184.00000000); //object(skullpillar01_lvs) (2)
CreateObject(3472,-2541.89990234,621.79998779,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,-2540.50000000,647.20001221,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,-2544.10009766,669.00000000,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,-2554.80004883,682.59997559,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,-2571.60009766,690.40002441,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,-2588.30004883,690.50000000,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,-2595.69995117,670.00000000,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,-2596.00000000,651.90002441,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,-2595.89990234,638.50000000,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(3472,-2596.00000000,623.09997559,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (12)
CreateObject(3472,-2540.69995117,658.79998779,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (13)
CreateObject(3472,-2540.50000000,635.09997559,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (14)
CreateObject(3472,-2562.19995117,687.20001221,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (15)
CreateObject(3472,-2579.89990234,690.90002441,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (16)
CreateObject(3472,-2548.19995117,675.90002441,26.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (17)
CreateObject(3472,-2596.30004883,630.29998779,26.79999924,0.00000000,0.00000000,332.00000000); //object(circuslampost03) (18)
CreateObject(3472,-2595.80004883,645.40002441,26.79999924,0.00000000,0.00000000,44.00000000); //object(circuslampost03) (19)
CreateObject(3472,-2595.69995117,661.79998779,26.79999924,0.00000000,0.00000000,24.00000000); //object(circuslampost03) (20)
CreateObject(16151,-2576.69995117,644.40002441,27.90000343,0.00000000,0.00000000,270.00000000); //object(ufo_bar) (1)
CreateObject(1432,-2580.19995117,648.50000000,27.60000038,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
CreateObject(1432,-2574.89990234,648.59997559,27.60000038,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
CreateObject(1670,-2575.00000000,648.70001221,28.30000114,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1)
Life is like riding a bicycle. To keep your balance, you must keep moving

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Offline Snake

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Re: Mappingg....
« Reply #1 on: November 30, 2012, 03:51:02 am »
dude nice job! 8)
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.

Offline LeGGGeNNdA

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  • Mapping, Mapping, Mapping Everything :P
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Re: Mappingg....
« Reply #2 on: November 30, 2012, 04:28:13 am »
Thanks Snake..More will come..:)
Life is like riding a bicycle. To keep your balance, you must keep moving

Counter_force

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Re: Mappingg....
« Reply #3 on: November 30, 2012, 05:48:18 am »
Preety Cool ! But Post The .Pwd Code In Pastebin And post Link Here Coz The Post Gets Spammed By whole Code written :) Any way Nice Work 

Offline LeGGGeNNdA

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Re: Mappingg....
« Reply #4 on: November 30, 2012, 12:25:58 pm »
naah its ok...this is just for beggining....i will make more maps....and i got more..but others are at samp forums too and i want to be only at YG server....
Life is like riding a bicycle. To keep your balance, you must keep moving

Offline Lordz

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Re: Mappingg....
« Reply #5 on: November 30, 2012, 03:41:52 pm »
Great map! Legggennda, if the script is not released anywhere, you can forward the codes to owners only via PM. Also, please release stuffs on Script Release Thread while releasing next time. Once again, great map. Good luck!

Offline [RD]ReVenGeR

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Re: Mappingg....
« Reply #6 on: November 30, 2012, 03:43:50 pm »
Great map! Legggennda, if the script is not released anywhere, you can forward the codes to owners only via PM. Also, please release stuffs on Script Release Thread while releasing next time. Once again, great map. Good luck!
YoUnG Generations Gaming A better experience of LIFE

Rules are strict !

Offline LeGGGeNNdA

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  • Mapping, Mapping, Mapping Everything :P
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Re: Mappingg....
« Reply #7 on: November 30, 2012, 04:56:33 pm »
thanks guys but script is released....and i cant do anything....well ill wait for next upgrade to show better works...
Life is like riding a bicycle. To keep your balance, you must keep moving

Offline [RD]JoKeR

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Re: Mappingg....
« Reply #8 on: December 05, 2012, 08:58:48 am »
Awesomee~~!!!
Respect Me I Will Respect You This Is My Rule!


Offline LeGGGeNNdA

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Re: Mappingg....
« Reply #9 on: December 05, 2012, 11:57:33 am »
thank you :D
Life is like riding a bicycle. To keep your balance, you must keep moving

Offline [RD]Hawk

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Re: Mappingg....
« Reply #10 on: December 07, 2012, 02:07:35 am »
I don't think it's a good idea for you to put a house in l69 because most of the '' noobs '' are spawned near that area and they would just mess up


Also known for the famous, not very used quote

LiKe A Bo$$

Offline [LS]Flo_W

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Re: Mappingg....
« Reply #11 on: December 10, 2012, 05:42:21 pm »
Nice Work Buddy ;)


                                     

Offline LeGGGeNNdA

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Re: Mappingg....
« Reply #12 on: December 10, 2012, 05:44:36 pm »
thanks bro :D
Life is like riding a bicycle. To keep your balance, you must keep moving